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Crisis simulation for the cooperation of operational efforts and populations

Funding: Bundesministerium für Bildung und Forschung (BMBF)

Management Agency: VDI Technologiezentrum

Duration: 02/2016 - 01/2019



The Serious Gaming concept used in TEAMWORK enables a form of playful learning in a simulated environment. Experiences from real crisis events or exercises can flow back into preparatory steps (training, planning) in the form of scenarios; playful solutions can be examined for "good practices" and thus also support their use. TEAMWORK is researching an integrated, game-based and creativity-oriented concept that prepares emergency forces and the population for long-lasting crisis events and supports them in coping with them together.



TEAMWORK pursues a special approach: EMERGENCY is a game series that is widely known in end user circles and is well established in the market. It is based on an extensible simulation environment that realistically models physical effects or human behavior, for example. Scenarios are not fixed, but result from the effects between elements of a starting situation. TEAMWORK uses another decisive advantage: The game is supported by a community that is already actively creating scenarios and even carries out adaptation developments. TEAMWORK connects this "world" with a portal for the exchange of information across information systems and organizations. The basis for this are products established in the domain of hazard prevention, which are adapted to this completely new application.

While the application is obvious in training, TEAMWORK will also directly contribute to a fast reaction to crisis events. To this end, individual components of the Serious Game solution - such as the simulation of natural events - will be applied across the board, including in the field, and extraordinary solution options will be found, tested and used by means of "wisdom of the crowd" and "out-of-the-box" thinking.

TEAMWORK thus aims at an innovative solution to increase the security of citizens, which combines the use of information technology, the training of the emergency services, the game-based knowledge transfer to the population and new forms of decision support in complex situations and makes existing potentials usable.

Research at C.I.K.

The C.I.K. sub-project investigates the basics for increasing the interoperability of IT systems and actors/organisations as well as concepts for the detailed analysis of real and simulated crisis events, spanning all phases of civil security. The degree of formalisation between an unstructured or semi-structured description of crisis events, as currently used for staff framework exercises, for example, and an executable crisis simulation in a simulation environment differs considerably. The formalisation process involves considerable effort. Therefore, a methodology is to be developed which, with the involvement of the TEAMWORK community, accelerates the formalisation process and at the same time leads to high-quality results. Supporting research will be conducted into a data format that enables the creation process starting with a rough description of crisis events up to a detailed criteria- and indicator-based model. By describing a crisis event using measurable indicators taking into account interdependencies, detailed analyses of real and simulated crisis events are to be made possible across the board.

The TEAMWORK research project is being funded over a period of three years with around 2.1 million euros as part of the BMBF's "Civil Security - Increasing Resilience in Crisis and Disaster Situations" call.


Torben Sauerland, M.Sc.

Computeranwendung und Integration in Konstruktion und Planung

Torben Sauerland
+49 5251 60-5474
+49 5251 60-3206

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The University for the Information Society